I’m adding statues to #asciiart #roguelike Dungeon Mercenary, to spring new interactions with bombs, potions, and spells:



I also have a special rooms planned with statues. Stay tuned and spread the roguelike love ❤
I’m adding statues to #asciiart #roguelike Dungeon Mercenary, to spring new interactions with bombs, potions, and spells:



I also have a special rooms planned with statues. Stay tuned and spread the roguelike love ❤
Creating the game's page on GJ, new team: Evil
Connecting levels: adding the world view 🗺️
Pixel Card Wars: new cards: spells and items
I have created a page dedicated to Pixel Card Wars on GJ: https://gamejolt.com/games/pixel-card-wars/699977 I will continue documenting Pixel Card Wars development here! See you 👋
Juiced combat
Not a mockup
I've added a new procedurally generated room: the wizard office #gamedev #indiedev #pixelart #screenshotsaturday #roguelike Beware not to touch its belongings!
During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!
Pixel Card Wars: How gamedev proceeds (hand design)
I'm adding skills as reward for beating dungeons #roguelike #indiedev #gamedev#screenshotsaturday #codesource. That’s part of the progression of the player, together with better items. There's a lot of them but it's quite easy to implement.
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