I’m adding statues to #asciiart #roguelike Dungeon Mercenary, to spring new interactions with bombs, potions, and spells:
I also have a special rooms planned with statues. Stay tuned and spread the roguelike love ❤
I’m adding statues to #asciiart #roguelike Dungeon Mercenary, to spring new interactions with bombs, potions, and spells:
I also have a special rooms planned with statues. Stay tuned and spread the roguelike love ❤
Not a mockup
Back to indie dev...
I have created a page dedicated to Pixel Card Wars on GJ: https://gamejolt.com/games/pixel-card-wars/699977 I will continue documenting Pixel Card Wars development here! See you 👋
My in-development cards game now has its own webpage on itch: https://hgames.itch.io/pixel-card-wars I think I'll ultimately post it on GameJolt, but devlog will only be on itch. Please follow it here!
I'm adding skills as reward for beating dungeons #roguelike #indiedev #gamedev#screenshotsaturday #codesource. That’s part of the progression of the player, together with better items. There's a lot of them but it's quite easy to implement.
During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!
Pixel Card Wars: new cards: spells and items
Completing the board
Creating the game's page on GJ, new team: Evil
Connecting levels: adding the world view 🗺️
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