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Lap times, a track selection menu, curved terrain and many other small improvements come to Alpha v1.3!
I am dedicated to making this game better, so please email [email protected] if you find any bugs or have any suggestions. Thanks guys!
The ability to remap the controls is coming to Alpha v1.2 along with many other small improvements, coming soon!
Hey Guys! I've just released a playable demo for my game, and I'd highly appreciate if you guys could give me some feedback! What could be improved? (fair warning that the game is actually 3D so some laptops might not like it very much)
Here’s the controls for the gamepad. Due to Unity’s new Input System making changing control binds a real pain, you cannot change the controls yet. I plan to include this in the next major update.
v0.1.4 is out!
- Post-Processing has been added!
- New beach level, now allowing underwater.
- More test courses
- Custom resolutions
- Bug fixes & improvements
Please email [email protected] if you find any bugs or have any suggestions.
v1.5.0 is out!
- The first full course has been added, Green Hills!
- Graphics and Render distance settings have been added
- Sleeping idle animation
- Touchscreen controls*
- Welcome back, linux users!
- Everything from v1.4.1, but now on every platform.
Alpha 1.4.1 released for Windows! New:
- Dynamic facial expressions
- Grand Prix/Time trial
- Victory screen
Sorry mac and web users, please wait until v0.1.5 to get these new features.
If you find any bugs, please contact
Fan art for Foolish I'm feeling kinda better so I drew this
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
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