
After a month-long rut, I finally see the light. 🤣
I’ve been stuck in dev hell figuring out how my strategic map layer is going to look, and I think I’ve finally got the basics down now. #screenshotsaturday
Next up
It’s funny how I started this as a short space game with a bunch of randomized missions, and now it’s turned into FTL + space Helldivers.
Feature creep is real, folks—don’t be me. 😂
Did someone call the cavalry? 🫡
A fleet of ships dropping out of warp mid-battle engaging the enemy never gets old. 🤣
Another Heavy Railgun Test, I really like how it disables stuff upon contact. The ships powering down looks really dope. 😈
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Merry Xmas everyone~ 🥳🥳🥳
Hope everyone is having a blast this jolly season~
Unlike me, who's still slogging along our game. 🤣Here's a WIP look for our mission selection scene.
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Finally shaping into something workable. ðŸ˜
Anyway hope everyone is having a great weekend!
I like how in Battlestar Galactica they launch Vipers via catapults instead of having flight decks like in most sci-fi series. Here's a clip replicating it.😎
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Introducing the Emergency Failsafe Bubble, for those "oh shit" moments. 🥳
This should reduce the amount of untimely deaths overall and give the player some breathing room on hectic situations.












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