Game
Soul OPs: RETRO Boss Rush ANNIVERSARY


6 months ago

After nearly a month of ignoring yall (cuz im lowk a kuudere smh) I actually HAVE gone through some of the comment section and wrote some stuff down for the next update (if it ever comes out lol I'm busy as hell).




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I gyat nothing for Undertale 10th anniversary because I don't really care too much about the main game... Ngl I thought it was 7 years old

(sorbr is a soul ops game but not rly base Undertale tho it's just sans aus)

THIS is why playtesting is important

Difficulties in this game use icons instead of bars like in scarlet conquest alright (n yes I redrew the skull on that last one)

Oh yea, about hardmode, its ACTUALLY kinda retro, there's some ancient ball knowledge spread through-out the game... the game's probably gonna get this far somewhere in 2026 idk

updat is releas

Game is ALMOST finished. Some extras aside from the main game will be packaged with the demo for the sake of content.. 42/45 waves have been finished, all there is left for the main game is just making bosses and some characters.

What the fuck did some dude share the link somewhere how did the game blow up overnight I was supposed to gatekeep it ah hell nah there's kids in my comment section now bruh

About yesterday's post, the new attacks are so fun to dodge!!!!! Hopefully I can pull off the same fun with Uproar. I'm thinking of giving him more homing attacks since Downpour has a bunch of wide-spread ones.

Very sorry but recoded is probably gonna be more than just a recode... Im transferring the attacks for Downpour right now and gollee the old ones are so ahh... small tweaks and stuff but no overhauls

Hey guys, for the people who know how to deal with their save files, there's an unstable build of the game I just released that needs some playtesting. It has a lot of bugfixes, but I just wanna see if saving works without as much issues.