Alright, so obviously the call for my playtesters a few months back didn't pan out, so some glaring issues got through. Again.
Will be working on fixes, hopefully will have something to show for it soon.
I just want to be done with this mess.
Alright, so obviously the call for my playtesters a few months back didn't pan out, so some glaring issues got through. Again.
Will be working on fixes, hopefully will have something to show for it soon.
I just want to be done with this mess.
This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.
That time of year again.
Got a (mostly stable) demo ready for the occasion!
Ouch.
While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.
Mini Progress Update:
Motivation came back for a bit, so I figured I'd use it to bring Minibosses back into the fray
(Also working on a demo-specific sidequest that hands out powerups.)
I might be having too much fun with this process...
New project is having a fun, early outing.
Suppose it was rude to take down the demo and not at least show off something as compensation.
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