All ending phone calls done!
Full release at 98%!
Song for 97 was "Nowt - Sunbeams Carefully Appearing"
Found it at the end of this video:
https://www.youtube.com/watch?v=1KSucbMcCUI
But I suggest listening to the whole mix. Very surreal, but calm. Nice for working on stuff.
Next up
At last, it's time for the 2,000 follower special!
A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1 ![]()
Thank you everyone for following the game!
PETRICHOR - DEVLOG (APRIL)
Thought I'd give a little progress update since it's been almost a month since the last post.
I can't sum up everything I've done, so have a full article covering all the little details :D
Overall, next demo is about ~86% done.
To whomever it may concerneth
can you believe it guys
Here at mavis & co we take development very seriously
just kidding heres the real 2000 follower special
(he made it even better)
Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.
If you want this update, go here:
https://spacey-432.itch.io/outertale
Thanks!
MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)
COMMS OPEN!
Update: Slots are taken, more available March 1st!
Read the original post in the article.
@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!
If modding the game sounds interesting to you, then apply with the form below!
https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…
If you have any more questions, ask them in the comments.














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