All ending phone calls done!
Full release at 98%!
Song for 97 was "Nowt - Sunbeams Carefully Appearing"
Found it at the end of this video:
https://www.youtube.com/watch?v=1KSucbMcCUI
But I suggest listening to the whole mix. Very surreal, but calm. Nice for working on stuff.
Next up
chillin' by the SYRUP cooler
MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)
@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!
If modding the game sounds interesting to you, then apply with the form below!
https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…
If you have any more questions, ask them in the comments.
tell your friends AND foes!! (art by @NerNot1 )
can you believe it guys
Here at mavis & co we take development very seriously
Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)
20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING
introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)
the first redleaf forest tree is completed! Credits to @hiya_its_emily for spriting this. Its hard to express how cool this looks!
literally 1984
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