Game
Tsalagi

1 year ago

All maps now have unique terrains, but...oof. Imma have to work on this lighting especially because it makes the set piece looks like crap. Also need to mark the cave entrance a little better somehow But I'm sure this bridge is TOTALLY SAFE




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Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below

Lots of modeling the last few days. Got some houses made, remade some of my terrain blocks (rebuilt the harbor), and started on the NPC models. Also worked on the battle system and the follower system, now with 1/10th the code but 10x more efficient

Doing some designing of the main village, mostly so I can get some connections in and get the next part of the opening cutscenes roughed in.

Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondeeā€™s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!

Working on battles. A little different than last time, aesthetically, but still the same basic idea

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

NEW PACKAGES AVAILABLE NOW!

Version 1.1.0 is now available for Linux and Windows

-Platform bugs fixed where player fell through the floor

-Area 2 accessible through Level 8

-Minor spiffing up, wax and polish

Ah, yes, Grandpa and Grandma's old farmhouse, with a million rooms, basement full of mason jars, and the old '57 Chevy in the garage

I mean, not my Gramma and Grampa, but someone's, right?

Our 2024 Advent Calendar has opened! Day 17: @VuVuuInc is a great Creator who is a solo game dev and shares their progress on their various projects! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Battle State Machine is working Player chooses what to do, enemies choose what to do, and they even have variable rates of attack/defend/flee. Next step will be to actually start dealing damage