Game
Tsalagi

1 year ago

Working on battles. A little different than last time, aesthetically, but still the same basic idea


I'm mildly reluctant to keep it at the bottom of the screen like that just because when there get to be more options, it covers up the player. The obvious solution is to simply center the list rather than attach it to each action type. But I'm going to wait until I actually have some enemies to populate the other side so I can get spacing and everything correct

And if anyone is wondering, Glaxnimate is the vector program I found. Vectors, animations, unbelievably simple and easy to use. I might actually get a variety of enemies in here with a lot less complaining than I did when I had to draw realistic pixels and try to animate in Godot



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Doing some designing of the main village, mostly so I can get some connections in and get the next part of the opening cutscenes roughed in.

With exception of some minor odds and ends, the home interior sheet is finished, which means I can start on all the levels. The next house (level 9) is an old farmhouse, the kind that had a bazillion rooms

Lots of modeling the last few days. Got some houses made, remade some of my terrain blocks (rebuilt the harbor), and started on the NPC models. Also worked on the battle system and the follower system, now with 1/10th the code but 10x more efficient

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Oh no! Jelly blobs of doom!

They're only supposed to be the size of a mini-yux

But doesn't he look so much more prepared for adventure?

And yes, she is carrying a deer foot staff, modeled after one hanging in our house

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

NEW PACKAGES AVAILABLE NOW!

Version 1.1.0 is now available for Linux and Windows

-Platform bugs fixed where player fell through the floor

-Area 2 accessible through Level 8

-Minor spiffing up, wax and polish

Battle State Machine is working Player chooses what to do, enemies choose what to do, and they even have variable rates of attack/defend/flee. Next step will be to actually start dealing damage

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

Behold my beautiful canoe!