Game
Tsalagi

2 years ago

Working on battles. A little different than last time, aesthetically, but still the same basic idea


I'm mildly reluctant to keep it at the bottom of the screen like that just because when there get to be more options, it covers up the player. The obvious solution is to simply center the list rather than attach it to each action type. But I'm going to wait until I actually have some enemies to populate the other side so I can get spacing and everything correct

And if anyone is wondering, Glaxnimate is the vector program I found. Vectors, animations, unbelievably simple and easy to use. I might actually get a variety of enemies in here with a lot less complaining than I did when I had to draw realistic pixels and try to animate in Godot



0 comments

Loading...

Next up

Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below

Ah, yes, Grandpa and Grandma's old farmhouse, with a million rooms, basement full of mason jars, and the old '57 Chevy in the garage

I mean, not my Gramma and Grampa, but someone's, right?

Today's accomplishments include a rather smooth state machine, a functioning opening cutscene, and name input. It's not pretty, but there aren't any bugs

@PQubeGames ' Spyder: Agent 8 is set in a retro-futuristic 1970s spy world, you play as Agent 8: the world's tiniest and most adorable robot spider superspy.

It's also part of #NextFest!

Play the FREE Demo: https://bit.ly/SpyderAgent8

This game has gone through so many iterations it's not even funny anymore

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Lots of modeling the last few days. Got some houses made, remade some of my terrain blocks (rebuilt the harbor), and started on the NPC models. Also worked on the battle system and the follower system, now with 1/10th the code but 10x more efficient

Battle State Machine is working Player chooses what to do, enemies choose what to do, and they even have variable rates of attack/defend/flee. Next step will be to actually start dealing damage

@ShorelineGames ' Kick is a nostalgic tale of making your way to school, all the while honing your soccer skills throughout challenging levels packed with unique challenges.

It's also part of #NextFest!

Play the free demo: https://bit.ly/KickSteam

Oh no! Jelly blobs of doom!

They're only supposed to be the size of a mini-yux

But doesn't he look so much more prepared for adventure?

And yes, she is carrying a deer foot staff, modeled after one hanging in our house