Game
Tsalagi

14 days ago

Working on battles. A little different than last time, aesthetically, but still the same basic idea


I'm mildly reluctant to keep it at the bottom of the screen like that just because when there get to be more options, it covers up the player. The obvious solution is to simply center the list rather than attach it to each action type. But I'm going to wait until I actually have some enemies to populate the other side so I can get spacing and everything correct

And if anyone is wondering, Glaxnimate is the vector program I found. Vectors, animations, unbelievably simple and easy to use. I might actually get a variety of enemies in here with a lot less complaining than I did when I had to draw realistic pixels and try to animate in Godot



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