Game
Tsalagi

2 years ago

Working on battles. A little different than last time, aesthetically, but still the same basic idea


I'm mildly reluctant to keep it at the bottom of the screen like that just because when there get to be more options, it covers up the player. The obvious solution is to simply center the list rather than attach it to each action type. But I'm going to wait until I actually have some enemies to populate the other side so I can get spacing and everything correct

And if anyone is wondering, Glaxnimate is the vector program I found. Vectors, animations, unbelievably simple and easy to use. I might actually get a variety of enemies in here with a lot less complaining than I did when I had to draw realistic pixels and try to animate in Godot



0 comments

Loading...

Next up

Today's accomplishments include a rather smooth state machine, a functioning opening cutscene, and name input. It's not pretty, but there aren't any bugs

Did some rough level work in the cave system. Got the long tunnel, and this one is the first puzzle place (if anyone is familiar with the four stairs/doors puzzle in Paper Mario 2, this is going to be very similar).

Battle State Machine is working Player chooses what to do, enemies choose what to do, and they even have variable rates of attack/defend/flee. Next step will be to actually start dealing damage

The Blight has been buried for over 800 years...

What secrets lay intertwined amidst Eireos' ruins...

The journey begins July 21st!!

#pixelart #gamedev #indiegame #indiedev #jrpg

This game has gone through so many iterations it's not even funny anymore

Get yourself some fellas today! 👨‍🌾

Tiny Terraces is 25% off on Steam. #indiegame #gamedev #videogames

NEW PACKAGES AVAILABLE NOW!

Version 1.1.0 is now available for Linux and Windows

-Platform bugs fixed where player fell through the floor

-Area 2 accessible through Level 8

-Minor spiffing up, wax and polish

Did some more work trying to fix up whatever went wrong and...yeah, let's just cut to the end where it didn't work

Started a new project, made some changes, derped around a little, made this cute little guy

Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames

Oh no! Jelly blobs of doom!

They're only supposed to be the size of a mini-yux

But doesn't he look so much more prepared for adventure?

And yes, she is carrying a deer foot staff, modeled after one hanging in our house