Game
Grapnes 2: Kepnalcide
9 years ago

Alpha 0.2 Sneeky Peekies Part 2!


Howdy, cool cats! It’s ya boi TacoBot back atcha with another status update! Turns out alpha 0.2 is going to be bigger and better than I originally intended! Here are some rad new features you can look forward to:

  1. Improved battle system!
    This one involved a LOT of changes under the hood (which I still haven’t finished), but what it means for you is the ability to change the battle mode between “active” and “wait” (a-la Chrono Trigger) and the ability to change the rate of random encounters (or even disable them completely!) What it means for me is more control over the encounter system than the OHRRPGCE provides by default.

  2. Minigames!
    Only one at the moment, but look out for more in the future!

  3. New zones!
    At least 3 of ‘em!

And more! This release is gonna be yuge!



0 comments

Loading...

Next up

We are under attack!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I worked so hard to get all four of them to the end safely, but then...