Game
Grapnes 2: Kepnalcide
10 years ago

Alpha 0.2 Sneeky Peekies Part 2!


Howdy, cool cats! It’s ya boi TacoBot back atcha with another status update! Turns out alpha 0.2 is going to be bigger and better than I originally intended! Here are some rad new features you can look forward to:

  1. Improved battle system!
    This one involved a LOT of changes under the hood (which I still haven’t finished), but what it means for you is the ability to change the battle mode between “active” and “wait” (a-la Chrono Trigger) and the ability to change the rate of random encounters (or even disable them completely!) What it means for me is more control over the encounter system than the OHRRPGCE provides by default.

  2. Minigames!
    Only one at the moment, but look out for more in the future!

  3. New zones!
    At least 3 of ‘em!

And more! This release is gonna be yuge!



0 comments

Loading...

Next up

We are under attack!

Chiaki Nanami!

Have a good Boi

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Explosive domino effect

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!