I thought a lot about how I am going to "fix" alpha 1. My first thought is removing the elevator and making the boiler room a little bigger, I did this to make the house feel more like a house and not an apartment complex.
I wanted to remove the train, not completely sure about this because some of you might like the train, however I never really liked it.
I will try to add more floors, I want to base them off of what Alpha 1's cut floors were supposed to be (If I can find a blueprint of each floor).
I want to base the design off the concept art in someway.
Despite all of this, I will not add platforming, nor will I add an umbrella like the final game or a fire extinguisher like HN2.
Next up
Fixed the eyes.
This explains how development is going:
Realistic eyes on these models actually look kind of eerie.
my second car in my life
Futura Bold, the original font for "Hello, Neighbor!", is under copyright; meaning the only way to get it is by purchasing a license. Instead, I will be using a alternative. Tell me what you think. Another thing, should I use the European spelling?
I'm starting to replace enums with Gameplay Tags as enums can be extremely unpredictable and unreliable.
I am using AI to remake the paintings (I'm by far not a good artist and can't produce the same results) First is AI, Second is original.
We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid
A little bit of a lag fest never hurt anybody. (I hope)
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