I thought a lot about how I am going to "fix" alpha 1. My first thought is removing the elevator and making the boiler room a little bigger, I did this to make the house feel more like a house and not an apartment complex.
I wanted to remove the train, not completely sure about this because some of you might like the train, however I never really liked it.
I will try to add more floors, I want to base them off of what Alpha 1's cut floors were supposed to be (If I can find a blueprint of each floor).
I want to base the design off the concept art in someway.
Despite all of this, I will not add platforming, nor will I add an umbrella like the final game or a fire extinguisher like HN2.
Next up
Working on modular walls for random gen houses! PS: Extracted from HN3, edited to fit HN1
It's a feature, not a bug.
Actual blueprint hell. This is all for footsteps and I am simplifying it based on the original code so I don't have to use multiple functions for this. Of course, it doesn't look "Simplified" though. I am also using Metasounds now instead of Sound Cues.
my second car in my life
Cut chase music added in. I made sure to crop it in Audacity so it loops perfectly.
PS: Sorry if it's loud
UPDATE:
SillyRun.gif
PS: Not just a meme post, this is a WIP animation based on the HN2 animations
We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid
New Inventory background
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