Changes
Enabled oversampling for text (no longer pixelated)
Removed all relations to "IronStudios"
Made it possible to save without quitting
Improved options menu design
Headers are now a lime-ish green
Decreased distance between options
"Clear Data" Now displays a countdown
(hotfix) The save is now under "homegrown_alpha" instead of "home_grown" now that I'm bringing MAJOR changes to the save system.
Patches
Fixed objects clipping into hoed land
Leg decay state not displaying
Fixed a bug where saving the game on the Jam Edition and starting the Alpha version would crash the game
Minor optimizations
(hotfix) Fixed the scrolling in menus so it doesn't scroll slower or faster depending on the framerate
Note
I will start working on Alpha 3 soon which will improve on several mechanics (including/mainly farming, combat, and tutorials), I'll try to post a devlog soon when I have some new art and can share some more ideas.
One more thing, to all Mac users, I'm planning on making the game available on Mac by the next update, I can't guarantee it but I will try.
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