Game
Pacaman
15 years ago

Alpha demo is out!


Finally the demo is released!

Release notes:

  • There is no menu yet, so the game starts in medias res.

  • Because there is no menu, you can change settings in the ‘config.ini’.

  • The demo contains 10 tutorial levels.

  • You can set the game to cooperative mode in the ‘config.ini’.

  • Stat screen is not skippable, yet! :)

  • The source will be released with the full game.

  • Currently you can go to next level, no matter how much medals you’ve earned.

Controls:

  • Player 1 keys: UP, DOWN, RIGHT, LEFT

  • Player 2 keys: W, S, D, A

  • Pause the game: P

  • Take a screenshot: F12

  • Exit game: ESC

Download it from http://pacaman.blogspot.com/



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Runestones: from concept to in-game model🗿

Terraria

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

a drawing I did because I was bored😪. But I love how it turned out.😊

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I worked so hard to get all four of them to the end safely, but then...

Made my first ever animation.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)