Next up
Playtest form is now live! If you have some time, please leave some comments and critiques using our form: https://docs.google.com/forms/d/e/1FAIpQLScy16fb2TxeLXUF_ZPdNOEV… Link also in game description!
It's Thursday! That means New Build Time :) New Features: + Healing + Lore in Area2 +Knock-back + Spider Enemy Known Bugs - Weird knock-back issues - Landing sound plays several times - Settings - Double Jump unlock dialogue doesn't work
Late post, but it's still Thursday!! A late bug was found breaking some animations & shooting notes so the build was reverted. See more info in patch notes!
Thank you for your patience as always. Have feedback? Fill out the playtest form ;)
*Beta Is Here!* Sorry for the delay; we're super excited to show you what we've got today! [New Stuff] + Character Idle Anim + Inventory/Dialogue Art + UI & Charge SFX + Hold Down Atk Bttn = Charge [Known Bugs] - Dialogue Zooming - Missing Inventory txt
Mini Update: Mac Download Available! We will add a patch later this week for audio. We will also be adding PS4 controller compatibility! Please look forward to it.
Happy Thursday! Need a game to play? We have an update!
[NEW] + Audio for Mac! + Dialogue Alerts! + Boss Improvements + Misc. Bug Fixes
[Known Bugs:]
- UI and NPC Triggers might have issues on Mac builds - Camera can get stuck when activated mid-zoom out
Changed name of current package to PreAlpha. We will be publishing our Alpha formally on the 17th! Patch Summary + Animations! - Cut "Helios" Mechanic + Health Pickups (tomatoes) + Moving Platforms + Camera & "Rooms" + HUD Please Download Build for More!
[Pre-Beta Release]
A new build has been added with the changes lost from last week! We only have a few days left till Beta but we're working hard, so please let us know if you encounter any problems.
See you Thursday!
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
"Our work is never over" they said.
0 comments