Alright guys time for some art updates. Here is a couple animations for our first couple NPC.
https://gamejolt.com/games/immortalchronicles/445565
Next up
Working on some level design prototyping for some of the underground areas. Wanted to just share some things I am testing. Mainly having waterfalls as a background element for the caverns.
Just a little teaser of wip art for the upcoming library area. Going to have a new background made so the contrast looks better, but for now I am enjoying it. Do note will be uploading a gif within next couple days so you can see the animated objects.
Ocean Generator - Unity 6 Render Graph API, Compute Shaders, and Job System.
LGBTQ+ Game Dev Icons:
Tim Cain is the creator, producer, lead programmer, and main designer of the original Fallout. He even wrote the now iconic line “War. War never changes.”
He came out in the early 2000s and married his husband Robert in 2011.
Immortal Chronicles - Shatter Fantasy project
Character Animation Showoff 1: Loki - Your castle friendly trickster.
Animations: Teleport leaving Idle 2 Freelance Artist in charge of Loki's concept art/animation - Max Creed.
animating my forever wip
Got volumetric lighting working with my custom shaders. Will need to tweak some settings and working on the castle environment lighting now. Pictures are with and without the lighting enabled for the player and throne.
Wanted to share some of the rooms I am working on for the first Alpha and show I have the start of a cutscene tool I made for allowing customizable mini events and cutscenes to be quickly created. #immortal_chronicles #metroidvania #devlog #pixelart
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Work in progress knight attack. We are aiming to get out first three monsters made so you got a variety of monster to fight in the demo.
9 comments