We'd like to inform you that for internal factors we decided to cancel our Indiegogo campaign. It wasn't an easy decision, but we felt it was the best for the future of Eternal Hope. We'd like to apologize for cancelling the campaign but we'd also want to make it clear that the project is still being worked on and will be released on 2020 as expected. Thank you all for the support and we hope you understand!
Next up
Hey Guys! Kinda, we are evaluating some ideas for the pick up, drop and use system in Dead by Dread. We want to make this really simple. It is not the focus of the game to have inventory. So if you have any ideas that can help us, please let us know.
- Hey Everyone! Today a prototype of items that can be used at game. To This video, the Photografic camera. This item can be blind the killer temporarily with their flash. What do you think?
"You and your tortoise friend after taking a walk through the cave"
Hey EveryOne. We was working hard on the portability of our beloved game EternalHope. Finally, we made it. It was an incredible journey. To celebrate, we have a lot of Digital Copies of Eternal Hope to giveaway! Come join us at http://bit.ly/DHGdiscord
Sneak Peek! Temple of Souls! And we want to thank you the support all these years! <3
We just released Eternal Hope: Prologue for FREE on Steam! We hope you enjoy it and also have a great day!
Hi Everyone! here a ScoobyDoo (sness) game feature for individual rooms of the our main mansion. So we simply teleporting the players to a room that was projected elsewhere in the main mansion, but in the same scene. Simple and functional for multiplayer
Hey Guys. Today some of our new implementation. MineGame interaction. Here we are using it at fuses.
The idea is simple.
Whenever you make a mistake, the progress you've made in fixing the fuse will decrease! Do you think this got interesting?











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