Game
El Donte's Bizarre Adventure

4 days ago

Another asset update, this time to the main page headers.

It's a hell of alot more readable right now, to the point Futura is going to be the optimal font to stick with for most of the visual stuff.




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Still on the crusade of visually upgrading things. Upgraded the text boxes and character busts this time round.

Added an absolutely FIRE red background thing to each of the busts for more of that visual pop.

I'm very stoked over this, more to come.

Trophy Icons have been updated again!

Another Demo Update!

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

Chest and Enemy Generation have been made. Both systems will randomly generate loot and enemies on a room or floor change, both relying on a universal event refresh. All the sprites needed have also been made, I hope this looks interesting.

@GabrieleGiuseppini has added exclusive Floating Sandbox avatar frames, stickers, and backgrounds for all of you!

Set sail to the shop and collect 'em all! https://gamejolt.com/#shop

#gjbroadcast

Combat Balancing is hard, thought I'd take time to redo some of the areas. Here's DMC 1 Dante's arena, Old vs New. Thoughts?

Like with Trophies, I've changed the pause menu again; hopefully for the last time.

The menu before this one looked nice but was just too difficult to navigate. This one is better, more user friendly.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Phantom Fight Demo Update