
Next up
(coming some time soon or something.) The 1st Sonic Battle Redux arcade Run: Sonic.
Another mechanic that I coded for the first time
"Grab Canceling"
The only thing that varies between character is: how long will they actually throw the opponent while Pressing Y + Holding FWD/Pressing Z + Holding Backwards will still do the cancel trick
Act Music as Rounds? (may not apply to every stage)
The Classic Hop and Dive. (Amy Rose)
Yoshi and Birdo cosplaying as Ichigo Momomiya
A returning move from Infinite Battle
but a bit more on Sonic 06's Green Gem.
The "Big Green Man" (Guest) teaser.
Every Continue and Confirming
As of 6/26/2022
Basically
Valgallah's Cream's "Chao Force" Super
Command is
D,DF,F X+Y
I mostly plan on a few guest characters somewhere in the future.
Currently I have 2 Bomberman and Mario
I dont mind which should be choses for a first guest character. Heres a few sprites i plan to use for Bomberman.
Mario's just gonna be quite obvious.
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