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I made my guards smarter by programming them to ambush the player!
And I show you how in my latest Devlog!
Check it out!
Introducing Heavy Blade!
The first skill that players will unlock in Project Another World.
A medium physical attack that targets one foe, deals knockback and with luck (and a high Crit Chance) inflicts knock down!
Another Realm: Cursed friends playtesting available soon. Join the discord to be notified: https://discord.gg/2X9MpfW
This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.
Another Realm: Cursed Friends Prototype is available to play: https://gamejolt.com/games/anotherrealm/836838
Playtest the stylish and immersive turn-based combat and get a first taste of the game’s charming story.
If you like Persona or Dragon Age then you must give it a try!
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
Working on improving the skill visuals and feel for my turn-based RPG.
Here's a before & after.
Follow the project's development on YouTube: https://youtube.com/playlist?list=PLbtd3AQeU2CIF5H1ig_eVma_C_EAP…
TEAMWORK MAKES THE DREAM WORK!
Introducing CHAIN ATTACKS!
When a player knocks down an enemy, the chance to initiate a chain attack with an ally arises!
Chain attacks are swift low damage skills with high knockdown chance in order to keep the chain going!
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
I added a KNOCKDOWN mechanic to my turn-based RPG.
Now when you target a unit's weakness, (E.G using Light Magic on a Vampire) the unit is knocked down and spends their next turn getting back up!
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