12 years ago

April Over


My aim for this month was to focus on level design which I think was successful. Although I think the levels may be a bit boring / easy.

My aim to do a minimum amount of programming worked quite well with me successfully removing the random crashes (It turned out to be that I was using a system resource after I had disposed it! Whoops :D)

Keeping with the platformer style game I am going to create a more typical scrolling world style platformer next; rather then the more puzzle based platformer I have done previously.

As such my focus for this month will be adding some new features such as scrolling levels and menus to swap between levels.

After that I would like to focus on my art a bit more as I am unhappy with the feel /consistency with my last game.



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Successful landing

#screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

a drawing I did because I was bored😪. But I love how it turned out.😊

I did this on my 3DS ^^ #Kirby

Path of Kami, running around the shrine area

Coming Soon...