for the next update you can expect
# 5 unlockable crew members
these members helps with battling against enemies , they auto attack
-they will have buffs when reaching milestone upgrades on them to increase their attack damage or attack speed significantly
(no more manual tapping as the only option!!!)
# 2 more weapon types !!! meaning 10 more weapons
# salvage component
-broken gear, no problem you can repair them now!
# equiped gear leveling system with xp gained from killing enemies!!! , your player isnt the only one getting XP ANYMORE!!!!
# weapon types we have 6 to choose from
-added means for each weapon to be catagorized in attack speed
the faster the item type , the more damage reduction is added (thread not, you will be able to attack much faster and trigger passives also with this )!!
for the slower weapon types , your attack cooldown will be increased as penalty , BUT your damage is SIGNIFICANTLY higher for explosive skill usage
its up to you to decide how you will min max and what you want to prioritize in the skill tree !!!
# tutorial , to help you understand the basics of the game!!!
# special enemies spawn chance , they give tons of rewards, higher tier item drops , 25x more currency and xp then the current tier enemies and the respective wave count!!!
-but be warned these special enemies are not a walk in the park!!
# keybindings!!!
who said you need a mouse to play bound for tides ??
now you can navigate every component using keyboard , you can move and do actions within the components aswell with keyboard!!!
# overall code revamps that focused on increasing performance even more
but thats not all the update has to bring to the table
theres more , quite a lot but that i will leave for you guys to come explore in 2 weeks time!!!!
Next up
i am amped to announce a large update been working hard on getting all this additions sorted stay TUNED :)
HOTFIX: fixed gear xp and current level indicators , while retaining the merge count indicator aswell
LETS GO DEV LOG Major Game Update Dev Log
is in article below big changes was made get ready to level up your character and your gear dont stress about merging , you can now salvageback your failed merged gear many more
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
come build your character , lvl up your character and gear finally come merge the leveled up gear and experinece (no cap damage)!!!
Welcome @pracystudios to Game Jolt!
They're the developers behind Nocturne, a Rhythm RPG inspired by Chrono Trigger and Undertale, where every enemy has a unique song, which you defeat by playing notes Guitar Hero style.
Time to merge the high lvl gear for even stronger gear lets go road to the billions damage numbers #aintstoppingme
reworking the palet from old to new goal is to fuse the feel of anime into a pixel (gameboy pixel effect) https://gamejolt.com/search?q=%23Boundfortides go try out the free test version browser play
@koffeecup is a Jolter to Watch and the developer of Hoomanz!, a stealth-adventure game packed with coziness and humour featuring non-combat gameplay & family-friendly content! Follow @koffeecup
before the quest ends and you'll get Coins!
:patch , added sell function within shop directly for quality of life
:hotfix cooldown on skills is now actively displaying and counting down :hotfix increased the enemy health increment per stageĀ :hotfix capped the reward increment increase on low tiers
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