As thoughts regarding the future of humanity besieged my mind I created the necessary concept art for a tower defense game I'm building. Currently in mere 9x9 pixel sized graphics for enemies/cannons/buildings/droids & 6x6 pixel sized inventory icons.
Next up
Resources are important to manufacture building, droids and make important upgrades in both the hero and the droids, so digging for starstones and ancient alien equippable or not artifacts is gonna be a seriously important part of the game.
So, 'The Last Days of Humanity', my little tower defense game is a little bit better visually now at 11x11 pixels art. 6x6 pixels size is still for the inventory & the equipment slots. A satisfying improvement from its previous 9x9 pixel incarnation.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Demonstration of the spells and their effects :)!
Levels' maps.
Szayel Aporro Granz - Bleach
Some Shadow boss fight gameplay 👾
ooh yes..
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