Next up
COMMS OPEN!
Update: Slots are taken, more available March 1st!
Read the original post in the article.
20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING
introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)
New devlog for PS!Outertale Expanded
Go check it out now! https://gamejolt.com/p/devlog-2-2-20-2026-hbjwg3ra
2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid
for the concept art.
This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?
chillin' by the SYRUP cooler
can you believe it guys
Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.
If you want this update, go here:
https://spacey-432.itch.io/outertale
Thanks!
Facial expressions for another character are done! Only one character left to add faces for in the next demo.
Here's a small sample:
MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)
Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)















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