1 year ago

At the moment I'm creating more maps, since yesterday I started creating a mostly human town, the me from 3 years ago was stuck in the first town, mostly just elves.

Today I will also create the world map, I have resources prepared for the latter.




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I've started some progress on the first desert location... and it was a little difficult to create some places, but so far so good. I also started with the creation of enemies, most of them based on Thaizon battlers .

Among things that I left pending... now when a character receives an X status (), their image can change to represent the status.

Not all states change the image, it is mostly negative states that will change the image the most.

Yesterday I implemented this... Quicksand.

It was something that I had yet to implement, and I finally have it, this will allow new things to be done in the areas .

RMV Tutorial #01: RTP Houses/Buildings

Check article for Tutorial info!

So, the next implemented are the Equipment Augments, as their name says, improvements that you can add to weapons or armor, which add or add parameters to the equipment.

The quality range of the equipment will define how many improvements it can have.

Chronicles of Bushido is Bushi-back! Venture into the city of Kofu and traverse its many diverse places with adventure at every corner! A whole new location that can be accessed at ANY point in game! Remember to transfer your saves to the new version!

WIP Final

Sand storm and heat system... with battle included (Test).

Extra in article (With images):

In the city of Yeslan there are many street merchants... too many to be honest, each one specializes in selling something interesting, but most importantly... they accept haggling.

RMV Tutorial #02: RTP Scenery/Landscapes

Check article for Tutorial info!

Starting the desert region, in this image the border of this new place .

There will be many things that I have planned, unearthing treasures, states due to weather effects, sand storms, new enemies, more dungeons... and a new companion .