Game
NegaDust: "Tear"ing Lives
4 years ago

@MonauDeveloper joined our team

Poggers

Also a devlog coming soon!




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hi, we might move to C++ with SDL2

because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.

heres some of my progress using SDL2

progress for ndtl

-titlescreen improvement

-options screen (remembers what you did in options)

Sneak Peeks! This version was made by @Mefe Papyrus is now in the battle and this is some of the new text! And we are trying to sprite some new battle buttons. Also if you want you could join our server! https://discord.gg/8ETH3RTGsc -Aftermathic

chara!!

Devlog #1 (its short no worries.)

Sprite Commission!

made things look better with gameover screen and phase selection

New GameOver Screen

am i cooked (also sans sprite update)

So I came up with an idea for KR in the game. I decided to change it to KD(Karmic Depression) because this is NegaDust game. And most people voted to change KR to KD.

And I need help deciding what color should KD be. -The Creator, Aftermathic