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Most bullets now collide with enemy bullets.
Placing ships in the formation will affect gameplay more, since more ships in a row, means more bullets getting through to the enemy.
Hope you like it!
Any criticism will help :)
A Skywings' faction only formation can totally sweep the field!
In factions and heroes ships from the same faction can benefit greatly from other ship's existence!
Hope you like!
Any criticism or ideas to improve the game will help :)
Ayo what the turret doin
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
The new PT-19c ship in action!
Its design is based on parrots.
I also added the hyper amplifier, which inflicts critical hits on combos
Bullets and their behavior may change in the future.
Any ideas or criticism is welcome!
Hope you like it :)
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Which character art style you think is a better fit for the game?
Hello lovely people!
I hope you like the game so far, I try my best to reach top quality with it, it is my goal to make a hit :D
and your feedback is most important to reach that goal!
WIP character design for the captain of the BD-20f (SkyWings' main fighter ship)
I will post better looking pics of both the ship and the captains when they are ready.
Hope you like them :)
Any criticism would be very helpful!
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
I Added a new formation maneuver used to get the ships closer and focus fire, dodging some bullets + dealing more damage.
The other maneuver makes the side ships move towards the camera, avoiding damage but losing the ability to shoot.
Hope you like it :)
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