Game
Square vs Triangles
6 years ago

Bad news, despite ver. 1.2 been marked for release today, I've been encountering severe collision detection issues. I thought I could fix them before the end of the day but the deeper I dig the bigger the problems become. Sorry about it




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Hello Community!

Here is a little preview of the 2d/3d map hybrid for my game mountain rescue, I'm still trying to get the navigation controls right.

Try the alpha build at : https://tribial-g.itch.io/mountain-rescue-koh

All feedback is appreciated

A demo is finally available with all it's features: controller support, different games modes, various unlockable costumes, multiple collectibles types and most important, no bugs.

#2D #platformer

Lately I've been experimenting with non-linear level design, takes longer but I think it's worth the time.

Here's the look of the reworked menu, a few details to fix but it definitely looks better.

Another level completed, this one themed around laser. Now I'm getting closer to ver 1.2 release. Let's keep up the pace. : )

Here's the final look of the new Main menu, added new buttons animations and a improved layout

Hello everyone!

Here is just a small showcase of the player character basic movement, for my next game. It's a mountaineering theme Metroidvania, wanted to make the movement slow and precise to fit the theme of mountain climbing.

It have been more than to week since the last update, but everyday life have been very busy lately, anyway I'm finally done making assest so I can go back to level desing. Here is how the new tile pallete looks.

A new update have just been release so is a great moment to showcase the new boss moves.

While I keep struggling to fix the collision problems, here a sample of how the new boss fight looks like.