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Poppy Playtime, Batim, And FNaF mod for minecraft.
4 years ago

Bad news I'll have to remake the batdr bendy model as mcreator doesn't want to use it for some reason(Probably deleted something I shouldn't have lol)




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All the New Models for my Batim, Poppy Playtime, FNaF, Boap combined mod

#Batim #Poppy #Playtime #Bendy #Sammy #Allison #Tom

Devlog 17: Added an aim offset and a toggleable Third Person Mode + Some changes to the mech's model and some new additions to the HUD.

Devlog 18: Added a walking state, alongside terrible animations I know, some placeholder thruster effects I got off Fab, and some new additions to the UI.

Ink Bendy and Huggy Wuggy's models they are in the current version of the mod if anyone wants to ask and take note this is for Minecraft Forge Java Edition 1.14.4.

Mod Link: https://gamejolt.com/games/minecraft-mod/665552

Devlog 15: Upgraded the player model for the Angelos with animations, and added an working grenade system. Made some material changes, and also a slight black outline to the player.

Devlog 22: Some changes to the main menu, an empty world mode, an endless mode that I wouldn't recommend, even if you get past the weird way the enemies spawn on top of you, the performance late mission is probably gonna be hell, Beta 1.0.2 released.

Devlog 16: New model for the left weapon. Tinkered with the character model's positioning, and started redoing the HUD

Devlog 21: Replaced walking with sliding, much faster, and better in my opinion, re-added the grenade, made it so the player holds one rifle instead of two(Might make dual wielding a thing later) and layered various VFX, working on making the map bigger.

Devlog 20: Added a speedometer, working on a new map, also some changes to the mech's model. Some new weird errors that just happened somehow. Also an aircraft carrier thing. Still wanna slap turrets on those.