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Poppy Playtime, Batim, And FNaF mod for minecraft.
4 years ago

Bad news I'll have to remake the batdr bendy model as mcreator doesn't want to use it for some reason(Probably deleted something I shouldn't have lol)




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28: Added some more VFX and SFX, working on making a melee attack, you build up momentum now, new enemy type, an anti-air enemy, it can't really hit you on the ground unless you're far away, but if you're in the air you're in it's sights.

Ink Bendy and Huggy Wuggy's models they are in the current version of the mod if anyone wants to ask and take note this is for Minecraft Forge Java Edition 1.14.4.

Mod Link: https://gamejolt.com/games/minecraft-mod/665552

30: Sword attack, berserk acceleration, changed some models, and montage I-Frames.

Beta 3.0 released, added Dodge, Wall jump, added Saving(Beta), Fixed the Ingame Options Menu, can't add a video sadly, my internet decided it's not gonna work for anything higher than 0.3kb today.

Ink Bendy's current model that I made with blockbench and then made a test mod for sadly he only his head can move because the legs went all over the place(Arms too) so I had to take it out(Oh he can also instant kill you

Mod Link: https://gamejolt.com/games/minecraft-mod/665552

32: Sword slash decals, model changes, font changes, and

Devlog 26: Fixed the bombardier enemy(The kamakazi one), the Imitation can now damage the player if the player hits it's spikes, changed how the health pickup and shield pickup look.

All the New Models for my Batim, Poppy Playtime, FNaF, Boap combined mod

#Batim #Poppy #Playtime #Bendy #Sammy #Allison #Tom

27: Made custom muzzle flash VFX using Gimp and Blender, also finally found the fix to making the scrapping VFX work and added a Warning flash and beep when you get damaged after your shield runs out. Think I should probably make the shield larger though.

33: The return of the Martyr pistol, added weapon switching(Z), added aiming and a rangefinder(RMB), changed the 'sword' keybind to (F) and the 'dodge' keybind to (ALT).