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Game
Baldi's Advanced Math Courses!
2 years ago

"Baldi, how many years will it take to finish this mod?"

Baldi:


This is a joke, I'm not delaying this like the FNF mod lmao

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Update:

- New skybox + lighting because it's cool - Fixed some parts of the new map not rendering - Fixed a bug where I got softlocked on the YCTP - Adjusted Zenith's ((player)) speed to better match Baldi's speed at 9 notebooks

I learned how to update the ai path finding, so that's good

What isn't good is that sections keep deloading when playtesting. Unity tutorials aren't really helping either.

The return

Every day I'm shuffling

I have a scheduled upload for Christmas that should actually make up for the lack of posts, trust the process this time

Idk it didn't feel right having the Baldi's Basics design for Zenith just be a human, so he got a conceptual overhaul

Nothing crazy for now

Forwarding this form for everyone, hoping everyone votes on it fairly

https://docs.google.com/forms/d/e/1FAIpQLSchneknMRvpNG_2x5OwEc6q…

Separated the projects to a different page, there were too many to keep on the homepage. Each project will have it's own little theme when you click on it eventually, but for now only UT Lost and AA:TLF have anything

https://anonymousanarchy.neocities.org/Additional

Finally made the company logo look good It's still not perfect by any means, but it's a definite step up from the original

Apparently I've managed to pull off a brief "everything-block" because wdym this is the only thing I've created in the last 5 days