Added a Preloader, making menus look less jank since images are prerendered.
Added a "Sock-etGames" splash screen.
Added a proper "GameJolt" button to the title screen.
Complete starting menu overhaul, featuring a parallax background and custom chalkboard with text renders displays in place of text boxes. Mode selection images and difficulty descriptions have also been changed.
Complete Bully Mechanics/AI overhaul:
The Bully now has a priority list for which items to take. He can also lock you out of the good ending as the Gate Key is now part of (and top) of that list.
The Bully also has more spots he can move to, specifically near the exits. His move time has also been reduced from ~45 seconds to ~35 seconds on all difficulties, making him more aggressive.
On Hard or above, the Bully will only move near exits/in exit hallways.
Also on Hard or above, the Bully will now take 2 items from you.
The Principal now starts detention times at 15 seconds on Easy and Normal and 30 seconds on Hard or above, the detention timer has also been moved to the centre of the screen so it doesn't block Trophy Notifications.
For the sake of balancing and to prevent the Principal from detecting you through walls, his Detection Radius has been reduced from 6 to 3 along with Playtime's which has been reduced from 5 to 3.
Gotta Sweep now activates after 4 notebooks on Easy instead of 5 and after 3 notebooks instead of 4 on Normal.
Bug Fixes, most notably Trophy Notifications disabling FUN Mode.
Next up
HEY, HEY!!!
Okay, I realised the download wasn't up properly, the game was still set to devlog only, Woopsies.
NOW you can download the game.
Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!
Baldi's Basics MV v1.2: The True, Definitive Final Update
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Devlog - Progress on Dantarus' Floors.
@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!
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