Game
Morfus

7 years ago

Basic enemies walking animation.




7 comments

Loading...

Next up

Just added a dynamic blood system, where higher damages spill more blood >:D

The game's first concept guideline.

First take on the weapon throwing system... maybe we'll make it a juggling game.

First implementation of the Upgrade Tree. But still with no upgrades :(

Every weapon in the game will be throwable! That's how gladiators fight, right?

Don't forget to follow us on twitter: https://twitter.com/GodsSand

Finished the Ludus pixel art. You'll start the game with a broken and decadent Ludus, which you will improve as you win tournaments.

Also, now we have a twitter page. Follow us for more interaction at: twitter.com/GodsSand

In the Ludus you'll be able to train your gladiators, and manage their stats, skills and items.

Recently we've been focusing on the UI part of the game. A cool feature of the equipment system is that the right and left arms/legs are separeted, so you can build you gladiator the way you feel like.

#rpg #roguelike #management #gladiator

The equipment system is getting closer to its final shape. Hardly any gladiator will look the same as another.

Don't forget to follow us on twitter for daily updates: https://twitter.com/GodsSand

Now we have a proper thumb and logo!

If you want to be informed on important dates, like steam releases or alpha versions, sign to our mailing list:

https://t.co/M299EUlr9U?amp=1

Or follow us on twitter:

https://twitter.com/GodsSand

#roguelike #rpg #gladiator