I haven’t had too much time to work on Miami Traffic lately because college was very busy, my desktop is a complete piece of crap (probaply my own fault) and I am often struggling with my own psyche lately.
No I’m not going insane, just working on myself on my journey of becoming a complete man and stongest version of myself. Sounds abstract doesn’t it. Part of getting older I guess, though I’ve been meeting plenty of older people who evidenty skipped it.
Now I am glad to aanounce that I got my hands on one beast of a pc which should make building Miami Traffic IV much more facile.
Next up
We're back baby!
Now in a proper game engine! Miami traffic IV has come to unity3d. However financially supporting myself has been a pain in the ass! You can support devlopment of miami traffic 4 on patreon: https://www.patreon.com/miamitraffic4?fan_landing=true
https://www.youtube.com/watch?v=aLDJbR39LNc&lc=UgwcFFYE6SFucfz2Y…
Lots of 3d modelling work. really trying to get south beach nailed down then I look forward to working on the everglades swamp.
the vibe is getting in the right direction
The idea is to have the map rather large but also full of interesting details instead of just inaccessable building models all over the place.
There is still infinite work but there's a halfway decent vibe
Copyright security neccesitates me to edit hotel names into silly parodies such as turing Colony Hotel into Cologne Hotel. Cologne is a charming city in Germany closeby where I live.
I intended to start completely fresh but have returned to my old tradition of setting the foundation of the vibe through recreating the iconic ocean drive boulevard first. This is starting to become recognizable and details will grow out from this center.
Path of Kami: The Evolution of the Lore
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Shadow The Hedgehog X pixel art
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