Game
Operand Aquata
5 years ago

Been a few days since I did a post, so I figured I probably should.

Long story short: Game's not going to be as elaborate as I'd hoped. However, it'll be complete, and released. I just have to add a few more obstacles and some soundage.




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Now in three designer colors~! Please ignore Blue, he decided to wear his curvy armor to picture day and has been punished accordingly. Mostly with blue-colored blaster bolts to his face.

These are the prefabs for the game's facilities, and a mockup of one. I can slap 'em together like LEGO and make as many as big as I want! There are a lot of things to still do, I really need to stay focused and dole out my time properly...

Good news, and bad news.

Bad: Robots weren't working, scrapped them to save time and sanity. Good: Replaced them with ceiling turrets that were WAY easier to design, build and play with. Even used the old robot head! Level building can finally begin!

I LIED!! Have a screenie, the first facility! I touched up the prefabs a bit, and *MWUH* I love the way this turned out.

Sentry bot! Yesterday's work. I'll have some images to flaunt later on tonight~!

Put my spirits back in order, and made the player's sub! Modeling is more or less complete, minus the facilities and endgame stuff.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

art comission.

Shadow The Hedgehog X pixel art

Werehog transformation process. #sonicunleashed