Game
Operand Aquata
5 years ago

Been a few days since I did a post, so I figured I probably should.

Long story short: Game's not going to be as elaborate as I'd hoped. However, it'll be complete, and released. I just have to add a few more obstacles and some soundage.




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These are the prefabs for the game's facilities, and a mockup of one. I can slap 'em together like LEGO and make as many as big as I want! There are a lot of things to still do, I really need to stay focused and dole out my time properly...

Put my spirits back in order, and made the player's sub! Modeling is more or less complete, minus the facilities and endgame stuff.

Good news, and bad news.

Bad: Robots weren't working, scrapped them to save time and sanity. Good: Replaced them with ceiling turrets that were WAY easier to design, build and play with. Even used the old robot head! Level building can finally begin!

Sentry bot! Yesterday's work. I'll have some images to flaunt later on tonight~!

I LIED!! Have a screenie, the first facility! I touched up the prefabs a bit, and *MWUH* I love the way this turned out.

Now in three designer colors~! Please ignore Blue, he decided to wear his curvy armor to picture day and has been punished accordingly. Mostly with blue-colored blaster bolts to his face.

Bandana Dee the Dream Friend

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

The whole squad is here!

Interested? Follow me!