Game
Tiny Games (mini games)
7 years ago

been having a really tough time putting walking sounds into the game, so there might only be the jumping noises...




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working on an spinning arm that'll hold a cube and yeet it out of existance

here's the camera script and what got changed on the movement script

(if you use it, make sure to have a parent object with a camera child, and a parent player object with a player child. use a character controller)

Little update of everything:

Portals are tough to make, and it's taken a few days to figure it out. I had decided to take a short break from the complexity and got wrapped up making a tiny maze game. It's pretty fun :)

earlier, I was using a 'player.transform' in my movement script

trying to make everything a bit more fluid, I updated it to work with rigidbody.velocity. It took a while to figure out, but, now, it's got a greater variety of capabilities :)

This is a door open script for @CreatorOfNightmares

- 'Cube (2)' has a box collider and is ticked 'Trigger = true' -

- put the script on the character -

Hope this can help

Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence

Are you willing to save the planet?

Just put this sprite in the game and it turned out pretty well. I'm going to try to put a restart button on the fail screen. fingers crossed that it works!

trying to make a jump script, forgot to implement gravity :0

Have you been waiting for a tiny game? Well, the wait is over!