Game
Hayami-Chan (old)

5 years ago

Been working on the title screen and a how to play section and some minor fixes.

I know I've said this a lot recently, but I've been very busy lately, I'll try to wrap up the game ASAP

a short little experience is better then devlogs and excuses.




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Different dialog when going home from work, depending on the good/bad status you end the day with

Right now I have to implement the good/bad dialog and triggers, after that I have to change/build the nightmare sequences

Nightmare day 2, 3 etc.

Regarding the encounter system/scene thing I've been working on for the Tall Hayami, I'm thinking of scraping it (or at least not use it fully).

I'll be honest and say the system I made for the scene/encounter is a mess to work with and that sucks

look what time it is

Character Rooms

If you want to interact with the characters, you'll have to click on them.

Rewards & Albums

Headpat characters, reach milestones and get rewards. Max out a character and get their Ace card.

Made a little more progress this week

I added a new a character

All the suggestions from people has been really overwhelming, sadly i can't add everything. But I'll try to add as much as I can to the best of my ability.

I just finished 2 more endings!

I was planing on adding only 4 endings but I think there has to be 5 endings.. (if my math is not off)

If I don't add the extra ending there will just be 2 outcomes that will end up with the same ending.

Stop looking at me!

The "Bad Ending" is now finished, and you get a star for each ending you get.

I might be able to squeeze in 3-4 endings to the game.

Obtaining Characters

Unlocking characters, duplicates will earn the character a level instead.