Next up
Been working on the title screen and a how to play section and some minor fixes.
I know I've said this a lot recently, but I've been very busy lately, I'll try to wrap up the game ASAP
a short little experience is better then devlogs and excuses.
Different dialog when going home from work, depending on the good/bad status you end the day with
Right now I have to implement the good/bad dialog and triggers, after that I have to change/build the nightmare sequences
Nightmare day 2, 3 etc.
I've added Hayami-Chan to the Nightmare sequence. She will appear randomly in the rooms & you'll have to do your best to not be in the same room as her.
She will fill up your Stress & when at 100% it's Game Over. Survive until you wake up at 6AM.
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