Next up
I made the HUD look a bit different
What do you guys think, should the good/bad counters be visible as you play? check latest devlog video
It could make for a cooler experience, but still. If ppl don't know about the system, they might all use the bad one
I just finished 2 more endings!
I was planing on adding only 4 endings but I think there has to be 5 endings.. (if my math is not off)
If I don't add the extra ending there will just be 2 outcomes that will end up with the same ending.
I've added Hayami-Chan to the Nightmare sequence. She will appear randomly in the rooms & you'll have to do your best to not be in the same room as her.
She will fill up your Stress & when at 100% it's Game Over. Survive until you wake up at 6AM.
Been working on the title screen and a how to play section and some minor fixes.
I know I've said this a lot recently, but I've been very busy lately, I'll try to wrap up the game ASAP
a short little experience is better then devlogs and excuses.
What feature from Headpat Simulator 2 did you like the most and would like to see in the next game?
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