Next up
HAPPPPPPPPPPPPPPPPEH NEEEEEEEEEW YEAAAAAAAAAAAAAR!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
This is the screen used instead of the "going to sleep" screen from the first game.
Right now I'm working on the story of Hayami-Chan & how she came to be. I don't want to reveal to much about it in-game, just clues and such things.
hmmm..
My original plan was to have a statue of each area's "big bad" but I couldn't be bothered tbh.
I want to start build levels and not think about minor additions like that.
All statues will now be of the main character.
I made the HUD look a bit different
What do you guys think, should the good/bad counters be visible as you play? check latest devlog video
It could make for a cooler experience, but still. If ppl don't know about the system, they might all use the bad one
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