Game
Fling

7 years ago

Behind the Scenes look at how the Endless mode works




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Fling is finally released! (Yeeey!!!) Try it out and let me know what you think!

Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)

Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.

People commented before how visual effects were not impactful enough, so we worked a lot on that in the past few weeks, these are the results. What do you think?

Follow Dark Queen of Samobor for more!

Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)

Oopsie!

Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.

Fling is now available on Newgrounds! You can win 3 medals and compete with others for the best score. You can play it here: https://www.newgrounds.com/portal/view/725915 Today, I'll try implementing GameJolt trophies into Fling.

"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.

Our new trailer has just dropped as a part of the Best Indie Games Summer Showcase and I'd love to share it with you: https://www.youtube.com/watch?v=RX6jErdzqo4