Game
Fling

6 years ago

Behind the Scenes look at how the Endless mode works




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Tweak the position of the platforms, press play, fail, repeat.

#gamedev

Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.

With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.

Dark Queen is set in early 15th century Croatia. Players take on a role of the Crusader on a quest to rescue his beloved from the Dark Queen’s castle.

Inspired by Croatian literature and Slavic folklore, specifically the August Šenoa's The Snake Queen.

I made it so that both top and bottom are full of spikes, also I fixed some issues with camera and this moving wall with spikes. Still need to figure out how to add more variety to this mode.

Finally I'm working on a new game!

#gamedev

The Art Behind Dark Queen

...is rooted in iconic animations, and timeless pieces of art that evoke strong atmospheres and unforgettable visuals.

In this post we’ll take a look into some of the biggest inspirations that are shaping the world of Dark Queen.

After a really long break from making games completely independently, my team and I have started working on our new game, Dark Queen I'm very excited to show off our progress and hear feedback from GameJolt community! Let us know what you think

Devlog 1: Context & Background

Introducing the world of Dark Queen: A Journey into Myth, Legend, and History

Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.