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Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.
With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.
Dark Queen is set in early 15th century Croatia. Players take on a role of the Crusader on a quest to rescue his beloved from the Dark Queen’s castle.
Inspired by Croatian literature and Slavic folklore, specifically the August Šenoa's The Snake Queen.
I made it so that both top and bottom are full of spikes, also I fixed some issues with camera and this moving wall with spikes. Still need to figure out how to add more variety to this mode.
The Art Behind Dark Queen
...is rooted in iconic animations, and timeless pieces of art that evoke strong atmospheres and unforgettable visuals.
In this post we’ll take a look into some of the biggest inspirations that are shaping the world of Dark Queen.
Devlog 1: Context & Background
Introducing the world of Dark Queen: A Journey into Myth, Legend, and History
Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.
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