Game
Fling

7 years ago

Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that.
Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.




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Happy ScreenshotSaturday everyone!

Here’s one showing Grabar, our swamp monster, in action

With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.

Fling is now available on Newgrounds! You can win 3 medals and compete with others for the best score. You can play it here: https://www.newgrounds.com/portal/view/725915 Today, I'll try implementing GameJolt trophies into Fling.

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

The Drowned

- Rotting in silence for decades, now they rise to drag you into their eternal sleep

Me, myself and I are the best! LOL

For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.

What do you think?

New enemy type! – Skeleton Knights

- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will

"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.

Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)