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Devlog 1: Context & Background
Introducing the world of Dark Queen: A Journey into Myth, Legend, and History
Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.
Behind the Scenes look at how the Endless mode works
We showcased our game at 2 gaming events (even Deadpool played it).
People managed to tear it apart but that's just what we needed. Coming up soon: playtesting with our Discord community (https://discord.gg/RVZ2FZmabT)
With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.
"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.
Fling is now available on Newgrounds! You can win 3 medals and compete with others for the best score. You can play it here: https://www.newgrounds.com/portal/view/725915 Today, I'll try implementing GameJolt trophies into Fling.
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