Game
Fling

7 years ago

Me, myself and I are the best! LOL




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"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.

From time to time you need to take a look back and see how far you've come. This is our progress in 1 year.

Can't wait to see where this game takes us in the next year.

Happy ScreenshotSaturday everyone!

Here’s one showing Grabar, our swamp monster, in action

Fling is finally released! (Yeeey!!!) Try it out and let me know what you think!

With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.

Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)

Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.

a short gameplay snippet to show off our in-game tutorial text

Blocking out Swamp, the next chapter of our INSIDE-vibes, atmospheric indie game. Follow for more! https://gamejolt.com/games/dark-queen/918966

Behind the Scenes look at how the Endless mode works