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I refined endless a bit...
"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.
Dark Queen is set in early 15th century Croatia. Players take on a role of the Crusader on a quest to rescue his beloved from the Dark Queen’s castle.
Inspired by Croatian literature and Slavic folklore, specifically the August Šenoa's The Snake Queen.
Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.
The Art Behind Dark Queen
...is rooted in iconic animations, and timeless pieces of art that evoke strong atmospheres and unforgettable visuals.
In this post we’ll take a look into some of the biggest inspirations that are shaping the world of Dark Queen.
Fling is now available on Newgrounds! You can win 3 medals and compete with others for the best score. You can play it here: https://www.newgrounds.com/portal/view/725915 Today, I'll try implementing GameJolt trophies into Fling.
With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.
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