Game
Fling

6 years ago

"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.




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With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.

Fling is finally released! (Yeeey!!!) Try it out and let me know what you think!

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

Just a totally normal buoyancy test

Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.

For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.

What do you think?

Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.

We just dropped a new trailer for Dark Queen of Samobor (https://www.youtube.com/watch?v=71fXnpTUGZk), narrated by Sandra Lončarić, a renowned Croatian actress. It got showcased in Best Indie Games Summer Showcase 2025 hosted by Best Indie Games.

Devlog 1: Context & Background

Introducing the world of Dark Queen: A Journey into Myth, Legend, and History

Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.