Game
Fling

7 years ago

"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.




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Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

Happy ScreenshotSaturday everyone!

Here’s one showing Grabar, our swamp monster, in action

With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.

Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.

Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.

For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.

What do you think?

I made it so that both top and bottom are full of spikes, also I fixed some issues with camera and this moving wall with spikes. Still need to figure out how to add more variety to this mode.

Me, myself and I are the best! LOL

New enemy type! – Skeleton Knights

- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will

Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.