Game
Fling

7 years ago

"Windmill" level with new mechanic, rotating mechanisms. I have a version of these mechanisms with spikes as well. You need to take their speed in consideration when playing a level, which should make a game more interesting.




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Me, myself and I are the best! LOL

Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.

For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.

What do you think?

Happy ScreenshotSaturday everyone!

Here’s one showing Grabar, our swamp monster, in action

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

Fling is now available on Newgrounds! You can win 3 medals and compete with others for the best score. You can play it here: https://www.newgrounds.com/portal/view/725915 Today, I'll try implementing GameJolt trophies into Fling.

Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)

I made it so that both top and bottom are full of spikes, also I fixed some issues with camera and this moving wall with spikes. Still need to figure out how to add more variety to this mode.

Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.

Oopsie!