It's been a while huh? Sorry about that, the Gamejam took over our priorities! Now about Bereaved, chapter 2 is being worked on, and its coming together! We are updating several character sprites, tweaking the support system, buffing some moves to make them more viable, and more CGs! (Full screen art). We have a greater understanding of how the combat can flow, and what kind of puzzles to make. Also I'm gonna drop this new art of Robin. Because why not? I'll give another update once the current dungeon I'm working on is finished! (In terms of playability, not art.) Anyway, that's it for this devlog catch yall later!
Next up
The Trailer for the Demo has been finished just in time for the Steam Nextfest! Go wishlist now!
the game is still being worked on.
Bereaved: Soldiers Of Fate DEVLOG 1/28/25
I've decided that I'll be posting some stuff from the game to showcase the features implemented so far - first is the DIFFICULTY SELECTION, the very first thing that greets you in the game! HYSTERIYA and HARDCORE mode are locked behind beating Episode 1!
Bereaved: Soldiers of Fate DEVLOG 12/21/24
Fullversion is out.
Now you can be in debt and die in a fantasy dungeon for countless times at the cost of more debt!
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Rockin the Guitar, an Axe like Guitar I made for my Uni project
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