Next up
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🧪 A little behind the scenes on my system, while not perfect, random two way persistent portals are a thing. The system builds a map of the game as you play, sort of like a train building it's own tracks as it moves.
I think I have a bit too much fun writing the wiki. Shoutout to the 5% of players that read all of this lol.
And we have ground aquatic animals! In this case I modeled a cute trilobite (which is funny because atm it's the only real animal in the game lol). This could easily extend to crabs or slugs/snails. Their behavior isn't that complex though.
Getting some UI stuff done. With full controller support. Working on a pause menu.
The post-game prehistoric pack is done, it still needs to be unlocked without cheats, but I'll get to that. Also might tweak the theme color a bit.
Thinking about the name Kitsuneko 64 (formerly known as TeaTM's Unnamed Collectathon)
Cool death screen that took me too long. Still not perfect but whatever.
Finished up the update for my aquarium simulation game. Manage many different exotic and occult fish species in your own personal tank. It also includes a breeding and genetic system. Play for free on the web here at GameJolt!
Silly fella 🧙🏻♂️










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