Loading...
0
Game
TeaTM's Unnamed Collectathon
8 hours ago

Some portal effects + being able to view the destination. Eventually I'll have a tracker UI but a nice quick view is also cool.




0 comments

Loading...

Next up

I updated my lava shader to include some rocky bits using voronoi noise.

Day 2 vs. Day 1

The mismatched art style was annoying me so I pixelized most of the new art.

Visited portals are now green. I'm unsure how to make this colorblind accessible, but it's a bit better now.

New water + waterfall (And a mandatory secret behind the waterfall, this is a video game after all).

Some wind waker inspired vfxs + a proper volcano.

The villain design is growing on me.

Doing a texture pass on the map, there's still some geometry I want to change, but this looks pretty good already.

🧪 A little behind the scenes on my system, while not perfect, random two way persistent portals are a thing. The system builds a map of the game as you play, sort of like a train building it's own tracks as it moves.