It's been nearly 5 years since we started working on Cosmo's Quickstop...
In the beginning, we were happy with our little score attack game - it was fun, quirky, and often-times stressful (but in a good way!). We were so happy with it that we started showing it at conventions in the summer of 2017, starting with Vector, Indy PopCon, and PAX West. And it was a good thing we started sharing our tiny game because everyone who played it had great ideas on how to improve and expand on it! Cosmo's Quickstop would not be what it is today without that valuable early input.
After that, our new trajectory became a lengthy campaign mode that would introduce new amenities over time, slowly adding up to a frantic juggling act. We developed a fun progression that includes new alien customer introductions and occasional bosses, both of which are a twist on the normal gameplay. We also introduced a storyline to guide you through all this craziness - basically, a rival gas station moves in nearby and you'll have to deal with the owner's constant meddling in the Quickstop. All in all, the campaign is about 8-10 hours long! You'll be able to play through this in either single-player or split screen co-op. We also included modes that can make it very easy or very challenging, which you can change at any time during the campaign. Our team has been playtesting this nearly nonstop over the last few weeks and we're *still* having fun playing it (even after 5 years!). You're going to love it!
The most recent addition to the game is a challenge mode. If you've played Overcooked, you'll recognize the format of this part! Basically, we designed some levels for you that we found particularly fun and difficult. Based on how much money or combos you earn in each of these levels, you'll be given 1, 2, or 3 stars. To gain access to more levels, you'll need to earn a certain amount of stars to unlock them. As the name says, these are CHALLENGING! But in a good way!
I just want to take a moment now to say thank you to everyone who's supported us throughout these past 5 years. And if you're reading this far, this means you! Every little bit of attention, big or small, was meaningful to our tiny little team. We hope you enjoy what we've created.
<3
Next up
Cosmo's Weekly Update!
Cosmo's Quickstop Weekly Update!
Cosmo's Weekly Update!
We are getting close to party time!
Cosmo's Weekly Update!
Shake it off 🎶 👀
Cosmo's Weekly Update!
Guess what? We have just finished all cut scenes in the full game. 🎉🎉
Cosmo's Weekly Update!
Quick gameplay of our indie game Cosmo's Quickstop!
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