
10
1 year ago
Buenas gente,
Estoy desarrollando un Roguelike en stream y les comparto el ultimo resumen de lo que hicimos estos meses por si a alguien le interesa.
Dungeons Procedurales & IA
Saludos!
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Next up
Tile Light Based - Compute Shader
Working with blood impact effects.
Quick look at last month’s grind. [Gameplay]
Tried working on my compute shader for lights... ended up with a full-on 'gamer' effect
Procedural Dungeons - First Phase ------------------------------------------ Dungeons Procedurales - Primera Parte
Procedural World Map Generator Rogue-Like Style (??) (WIP)
| PATLUK |
Tile-based FOV