2 years ago

Tile-based FOV




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Tile Light Based - Compute Shader

Procedural Dungeons - First Phase ------------------------------------------ Dungeons Procedurales - Primera Parte

Working in a prototype Shoot 'em up Idle Game. Any feedback is apreciated !

https://gamejolt.com/games/SpaceHeroin/452464

Complete our quests celebrating Colossus: Eternal Blight!

Colossus is an atmospheric pixel action-adventure where you master precise combat, and explore a vast dark fantasy world.

Play the FREE #ColossusDemo and wishlist the game: https://bit.ly/ColossusEternalBlight

Tried working on my compute shader for lights... ended up with a full-on 'gamer' effect 

🥳 Announcement Time! 🥳

A Sister's Journey finally has a release date!

The Adventure starts on October 20th on Steam! ✨

https://store.steampowered.com/app/1730790/A_Sisters_Journey/

Get Ready! 🔥

Buenas gente,

Estoy desarrollando un Roguelike en stream y les comparto el ultimo resumen de lo que hicimos estos meses por si a alguien le interesa.

Dungeons Procedurales & IA

https://youtu.be/Gxs-eDOx0HE

Saludos!

Combat Testing

Get yourself some fellas today! 👨‍🌾

Tiny Terraces is 25% off on Steam. #indiegame #gamedev #videogames

Working with blood impact effects.