3 years ago

Working with blood impact effects.




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Procedural World Map Generator Rogue-Like Style (??) (WIP)

Combat Testing

Tried working on my compute shader for lights... ended up with a full-on 'gamer' effect 

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

Working in a prototype Shoot 'em up Idle Game. Any feedback is apreciated !

https://gamejolt.com/games/SpaceHeroin/452464

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Tile Light Based - Compute Shader

Tile-based FOV

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Procedural Dungeons - First Phase ------------------------------------------ Dungeons Procedurales - Primera Parte