Next up
Dusttrust Soulless Requiem progress update -new menu -edited phase 2 intro -new menu music -sans animation fix -game optimized -more sfx -waterfall encounter confirmed
So here is a small devlog: Quin and Ilovecookies joined the team HardBrisk will join the team as a coder We will do a new menu Phase 2 is close to release so stay tuned
Here is the Game Over scene if you want a small preview
Need spriters.
I started making phase 2 but i felt that using the pre-leak sprites isnt the best idea, if you think you can help, contact to me with discord (__b0b__), please send some examples too.
I started making phase 2 but i feel like using pre-leak sprites arent the best idea, if you think you can help me contact me on discord (__b0b__), please send some examples aswell
--Progress time--
Fruit left the team
We got a New a spriter: ilovecookies
New playtester: Quin
New writer:dermo
I figured out a way to make achievements with scratch so stay tuned for the next demo
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Runestones: from concept to in-game model🗿
"Our work is never over" they said.










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