Loading...
41
Game
Homeworld.js
2 years ago

Bugs smashing/New features!


I've fixed loads of bugs with the engine in the past couple of days. I've also been working on new built in UI text boxes! They are pretty bare bones but they work really well. I'd like to add a text cursor to move around the string but I'll add that later. (I'm pretty exhausted) I've also added a duplicate function to all constructors.

Future:

I plan on adding more ui element types to the engine so hopefully soon we won't have to piggy back off of html. I'm helping my friend make a game and we are using my engine. I'm working on a standalone tile renderer and editor for it. Hopefully once I finish it I can refine it enough to be put in the engine itself. The engine still needs a options menu which I will be working on "soonTM".

Release:

I'll be working on a release build next year so you all can use it. It will be free and I will be updating it. It will also be open source so feel free to help out when it's released.

Final thoughts:

I'm probably not going to making anymore engine dev. logs the rest of the year so until next year I hope you all have a good rest of your year!



0 comments

Loading...

Next up

Finished designing the power-ups!

Progress!

I'm about to start on the fun stuff!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

V1.3.0 is out! (3 new maps)

Thanks to @TeamHalfBeard , it is Time to Morp.

Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp

V1.4.0 is out!

I finally finished version 1 of my tile renderer and editor!

@ddemkoo is a Jolter to Watch and a creator who makes games, music, art, websites, and everything else in-between! Follow @ddemkoo before the quest ends on March 11 and you'll get Coins!

A lot has happened!