Game
Immortal Sins
9 years ago

Build 20161128 uploaded.

The game is now updated to version 0.20.0-20161128. Changelog:
-Fixed a bug where the party members were not equiped with their default weapons every time you started a new game.
-Removed a placeholder face.




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Jump List returns in the next update.

A small teaser for the next update.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Enjoy a nice dish, get a nice buff. What's not to like?

Waz zis? An overhauled map? Yes. Coming soon.

Added achievements. Because why not?

Something something... Stuff that I worked on.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.